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Raffaele Grande
AlvinG


Location:
Italy

Language(s):
English, Italian

Member Since:
October 2003

Last Updated:
10 March 2008

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Uruk-hai - highres head
3ds max, ZBrush
September 2007


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I started a simple template with 3dsmax and I sculpted this
with zbrush to bake the normals on the low-poly model.


 
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