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<title>alving's CGPortoflio Gallery</title>
<link>http://alving.cgsociety.org/gallery/</link>
<description>alving's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Fantasy game character: Sweet Uruk-hai</title>
	<link>http://alving.cgsociety.org/gallery/530699</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/56259/56259_1187535150_small.jpg"><br><br>This is my new personal low-poly work &quot;Next-gen&quot; oriented.<br />
]]>
	</description>
	<pubDate>Sun, 19 Aug 2007 14:52:33 +0000</pubDate>
	</item>
	<item>
	<title>Uruk-hai - highres head</title>
	<link>http://alving.cgsociety.org/gallery/541336</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/56259/56259_1190132892_small.jpg"><br><br>I started a simple template with 3dsmax and I sculpted this<br />
with zbrush to bake the normals on the low-poly model.<br />
<br />
 ]]>
	</description>
	<pubDate>Tue, 18 Sep 2007 16:28:39 +0000</pubDate>
	</item>
	<item>
	<title>Keira Knightley - Head modeling</title>
	<link>http://alving.cgsociety.org/gallery/535343</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/56259/56259_1188660766_small.jpg"><br><br>This is my exercise to improve my ability of poly-modeling with<br />
photo references.<br />
]]>
	</description>
	<pubDate>Sat, 01 Sep 2007 15:32:57 +0000</pubDate>
	</item>
	<item>
	<title>Keira Knightley - Head detail</title>
	<link>http://alving.cgsociety.org/gallery/555060</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/56259/56259_1193562232_small.jpg"><br><br>I'm working to refine the shapes and details]]>
	</description>
	<pubDate>Sun, 28 Oct 2007 09:03:54 +0000</pubDate>
	</item>
	<item>
	<title>My perception of beauty</title>
	<link>http://alving.cgsociety.org/gallery/535300</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/56259/56259_1188655159_small.jpg"><br><br>I started this project 3 years ago. My target was to put at the <br />
first place the essence of a digital female, leaving in second <br />
place the technique.<br />
Constantly I update this model to correct my perception of beauty.]]>
	</description>
	<pubDate>Sat, 01 Sep 2007 13:59:23 +0000</pubDate>
	</item>
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